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Bufferless saw

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Shared May 23
This is based around an unconventional technique of using a (loud) low-passed brown noise and a saw, passing both into one distortion, then filtering out the brown noise. This leads to some kinda of packet-loss feel to the saw lead, but in a pretty clean digital way, in a sense, giving it a simple rumble!
It's somewhat similar to ring mod by a smooth random at high speed, but can be more involved! It doesn't need to be perfect brown noise either, in fact other types can work great!
[ PS: Imma be honest, no idea how to do a proper demo of this one, I just threw stuff together ]
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Comments

Author avatarvictorfunnymanMay 29, 2025, 2:30:56 PM
@hyperdeath000, thank you bud, go try it out and make some of your own stuff! It works pretty well with pulse waves too, and different brown noise usually lead to pretty varied textures, so explore this area too!
Author avatarhyperdeath000May 28, 2025, 1:42:44 PM
genius!

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